Master’s Thesis: Ethnographic Research on Civic Engagement Practices in Central Wisconsin

libbyf User Research & UX

For my Master’s Thesis, I explored digital organizing tools and activists practices in central Wisconsin with a focus on leveraging the principles of educational game design to support civic learning and engagement. For this work I: • Conducted 32 interviews with city staff, nonprofits, and youth throughout the state of Wisconsin • Conducted 4 focus groups throughout Wisconsin • Designed …

Wisconsin Civic Engagement Survey

libbyf User Research & UX

In early 2018 I helped Wisconsin United to Amend to conduct a digital engagement survey to understand the tools used by their membership and youth in the community. Click “launch project” to view the full report.

Eliciting Learner Knowledge (ELK)

libbyf Graphic & Web Design, User Research & UX, Video, Games & Multimedia

Eliciting Learner Knowledge is a turn-based, improvisational role-playing game where a teacher (played by a teacher candidate) attempts to solicit the understanding of students (also played by teacher candidates) with a distribution of conceptions and misconceptions in a specific content area. I worked with the ELK development team from 2017-2018, during which time we conducted a series of lo-fi game …

Inclusive Design in Interactive Documentary: Textual Analysis of Inequality.Is

libbyf Articles & Publications, User Research & UX

Developed by the design company Periscopic in collaboration with the Economic Policy Institute and economist Robert Reich,[i] Inequality.Is is an interactive documentary (i-doc) that pairs playful animations, interactive graphs and videos with personalized information to present an exceptionally approachable, lucid, and engaging argument. Inequlaity.Is was originally released in June 2013 as a companion to the documentary Inequality for All, which …