Reimagining the future of high school.
Libby Falck is an entrepreneur, designer and multimedia artist based between San Francisco and New York. She cares deeply about social impact, making, environmental issues, and how these things can together play a pivotal role in reimagining education. She is the founder of ChangeX Education, a co-founder of IDEAco, and the writer and lead creator of the K-12 design thinking curriculum the City X Project. She is also a graduate of the Singularity University Graduate Studies Program and the 4.0 Schools Launch Accelerator.
Libby is passionate about the power of media to enable individuals to engage with complex systems. Her mission is to design tools and experiences that transform issues into actions, empowering more people to design and implement solutions toward building a world that works.
Visual Design & UX
Design Thinking & Rapid Prototyping
Interactive Media & Video Production
Speaking & Facilitation
City X Project |
The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. Released as an Open Education Resource in April 2014, City X is used in over 75 countries and has been implemented nationwide in China.
• Developed original concept and story
• Raised over $120,000 in corporate sponsorship
• Lead curriculum development and international user testing
• Facilitated workshops and teacher trainings around the world
• Designed characters and visual assets for toolkit
• Directed and edited videos and animations to share the project
• Worked with Pearson to complete Common Core alignment
2014-2016 | ChangeMaker Education & Consulting
In addition to consulting, I’m the founder and CEO of ChangeMaker Education. Products currently under development include the ChangeX curriculum, ChangeMaker Academy Open Toolkit, and an app called The Opportunity Explorer. Past programs included The Resilience Challenge and Tech Challenges SF.
2012-2014 | IDEAco
In the fall of 2012 I co-founded a nonprofit called IDEAco. As Director of Innovation, my work included raising sustaining corporate sponsorship for the organization, designing the Singularity University XYC Youth Program, and leading the creation of a design thinking curriculum toolkit called the City X Project. We tested City X globally in locations ranging from Beirut, Lebanon to Eek, Alaska and the toolkit has since been used in over 70 countries.
SUMMER 2012 | Singularity University
In summer of 2012 I was accepted to the Graduate Studies Program at Singularity University. The GSP is an intense, 10-week residential program at NASA Ames Research Park that focuses on using social enterprise to create a massively scalable impact on the world’s biggest challenges. My core interest with my team – Eddefy – was in using machine learning to enabled people to more easily navigate learning resources.
The Opportunity Explorer | Designer & Lead Developer
The Opportunity Explorer is a web app that matches learners with informal learning opportunities and highlights connections between skill development and labor demand. The platform is gamified with prizes and competitions to motivate engagement and tracks progress in a shareable portfolio. OpX also doubles as the new platform for running ChangeX social impact challenges.
• Conducted needfinding interviews with students and educators
• Developed MVP in WordPress with custom add-ons
• Tested several iterations of the platform
• Sourced 100+ starter resources
• Released V.3 on 11/7/16
Civic Innovation Programs | Program Designer & Lead Facilitator
Since 2014 I’ve developed and run a variety of civic innovation programs for teens and young adults, including The Resilience Challenge, an intensive, 8-week program run in partnership with the San Francisco Public Library. Other programs have included Tech Challenge SF, a civic innovation course with Summit Public Schools, and Youth Civic Hackathons.
• Design Thinking Facilitation
• Curriculum Development
• Program Management
• Event Production
• Social Media Marketing
• Volunteer recruitment and management
Speaking & Design Thinking Facilitation
Some of my speaking and workshop engagements have included:
• Maker Faire Bay Area
• Autodesk University
• Games, Learning and Society Conference
• The Mind Trust School Design Competition
• 4.0 Schools Launch Accelerator Pitch Night
I’ve spent the last five years developing experiences, programs, tools and curriculum to increase access to 21st century learning opportunities for K12 students. Before that, I worked in media production and design. I love opportunities that enable me to bridge the gap between my technical background and passion for social impact and education.